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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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can i use a VDB volume as a surface texture?

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Anonymous
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can i use a VDB volume as a surface texture?

hello.. as title really.. i'd like to make a surface shader that looks up values from a vdb as if it were a 3d texture? (in mtoa, but would also be useful to me there's an htoa solution)

cheers, t

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