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Darren Hing avatar image
Darren Hing asked ·

Is there a way to use specular anisotropy without it relying on UV's?

Is there a way to use specular anisotropy without it relying on UV's? currently running into the issue where the spec stops on the UV seam

shaderstextureshaderuv
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Tomas Kollar avatar image
Tomas Kollar answered ·

I think that one of the solution is to connect aiUtility (Shade Mode - flat, Color Mode - Normal, Overlay Mode - none) to tangent of aiStandardSurface


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Lee Griggs avatar image
Lee Griggs answered ·

Does increasing Subdivision Iterations or Texture Filtering help?

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thanks for the suggestion. I tried this and no luck unfortunately

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