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Why the map is incorrect?

3 REPLIES 3
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Message 1 of 4
Anonymous
189 Views, 3 Replies

Why the map is incorrect?

I want to give map to the area which material ID is 2, as follow:

4465-snipaste-2019-08-26-13-07-59.png

The material settings is like this:

4466-snipaste-2019-08-26-13-04-34.png

The result is like this:

4467-snipaste-2019-08-26-13-07-07.png

Obviously, it is incorrect. I try to adjust the parameters many times but I can not get the right result. I don't konw why, what should I do?

The file:

eyes-map-2020.zip

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3 REPLIES 3
Message 2 of 4
madsd
in reply to: Anonymous

4469-bb.jpg

- Add a uvw map modifier and set it to channel 1 ( default )
- Set to planar mapping
- Set axis to Y

The Material ID is generated correctly in your shader chain, its just that the positional zero needs to be set.

Message 3 of 4
Anonymous
in reply to: madsd

Thanks very much! Could you please explain the steps with a video? I still can not get the right result.

Message 4 of 4
madsd
in reply to: Anonymous

Add uvw map modifier.

4473-rtrt.gif

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