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With aiStandardVolume shader replacing aiVolumeCollector, I was wondering, where have all the attenuation parameters gone and how are they dealt with in new shader. Release notes don't seem to elaborate on these changes too much either: https://docs.arnoldrenderer.com/display/A5AFMUG/2.0.0
https://docs.arnoldrenderer.com/display/A5ARP/5.0.0.0
https://docs.arnoldrenderer.com/display/A5AFMUG/Arnold+5.0
With Transparency, Density, etc you shouldn't need it.