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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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Is there a way to link a Shader to the Aperture Aspect Ratio under the Arnold persp_camera Tag?

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Joek_Estrada
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Is there a way to link a Shader to the Aperture Aspect Ratio under the Arnold persp_camera Tag?

I'm using C4DtoA 5.4, I want to be able to drive the Aperture aspect ratio with a ramp or an image so that it blurs differently across the camera sensor.

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I'm afraid it's not supported.

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