Hi, I am re-rendering a 3ds Max 2020 scene using Arnold 3.2.65 but the glass is coming out a black/silver colour. The original render was done with VRay and the glass is more natural-looking. I have tried the Standard Surface Material and added the Arnold properties modifier and cleared the Opaque checkbox and also the Physical material with the Solid Glass preset which has a slight improvement but both are dark. Does anybody have a solution for this? Thanks, Peter.
Please see a sample Arnold & Vray renders below:
Think I solved by increasing the Transmission Samples to 20 in the Arnold Render Dialogue. It looks ok in the Render Preview Pass.