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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Has the environment variable for ae templates changed?

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alan-LFL
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Has the environment variable for ae templates changed?

Hi all,

So, when I set MTOA_TEMPLATES_PATH, whether as a system environment variable or in Maya.env, the value is ignored and the attribute editor template is never loaded.

If I put exactly the same file within the mtoa installation alongside the others, it works fine.

Anyone know why this may be?

I also noticed, regardless of location, I never see any logging for the registering of a UI translator either way, so it's difficult to debug. Particularly when I have another that looks like it should have an attribute appear, but never does.

Cheers,

Alan.

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alan-LFL
in reply to: alan-LFL

No, it hasn't changed, it was other issues blocking the script from being picked up. Namely, I'd implemented a translator extension for mtoa, which had been the only way I'd got it working before, turned out there are other options for cameras.

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