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i have finished a 3D model in maya, i aiming for the final look to be like the attached image which shader should i use to make my model look like the attached image
Take the aiStandardSurface! High roughness (something between 0.5-0.7) and a little SSS if you want to go for a plastic look. You can also try out coat for a more realistic look and introduce some depth into your shading.