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Hello! I am trying to apply a world space displacement across a bunch of instances. I want to simply apply a displacement in the world x-direction to all my geometries.
When I apply a displacement vector it seems to displace the geometry around the "object" space. No matter what I try, with the vector_map or space_transform nodes I cant seem to displace everything in one direction.
Space Transform: Object to World doesn't seem to do anything. I can't tell if this is a bug or I'm missing something.
Any help would be appreciated.
I think displacement is always done (internally) in object space. I'll check on that with the team.