Hello.
I'm having problem with glass shader in Max 2020 and start to find answer in this forum and I found this thread: https://answers.arnoldrenderer.com/questions/4890/view.html
I download the file that Mads fixed, save the material and load in my scene:
This glass shader I made with Mads settings, if you notice the cristal is black (I copied all presets).
This glass shader that Mads made shows different and mine is the same:
I don't now what is the problem, but I can't make a good glass shader in Max 2020, is there any problem with arnold updates?
If you download the Arnold Shaders from the help page:(https://docs.arnoldrenderer.com/display/A5AF3DSUG/Material+Library) and load in Max 2020, it has the same problem.
Could you help me?
Thanks.
File: https://drive.google.com/open?id=1-cSL_SxA9N9sGaXQF0OU3gm4K_jBy-g_