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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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How to render a P camera pass in Houdini Arnold?

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Message 1 of 4
christophejeudy
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How to render a P camera pass in Houdini Arnold?

Hey guys,

I am able to easily render a P World Aov but how would you go about rendering a P cam pass in Houdini Arnold?

cheers,

Chris

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Message 2 of 4
Anonymous
in reply to: christophejeudy

you can use space_transform node to convert state_vector node (P) from world to camera
then use aov_write_rgb to write your Position Camera, something like this:
6216-spacetransform.jpg

Message 3 of 4

Okay, got it ! Thank you very much

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Anonymous
in reply to: christophejeudy

you are welcome!

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