Hello everyone,I'm running into a big problem on a project where i need to render glass objects with moving shadows.The problem being : i can't seem to get any shadows from a glass material !
Tried :
- Opaque ON/OFF (does nothing)
- Lowering transmission a bit (start to create shadows but not strongly enough and we loose quickly the glass so not an option at all)
- trying all light types
- C4DtoA and also MtoA : same result
I've come across a few tutorials where there is indeed shadows being casted (eg :
https://www.youtube.com/watch?v=QYmq_cSb5Mg ) But opening this scene or trying to replicate it doesn't produce anything.
Can somebody point me in the right direction or should i simply switch render engine for this job ?
best,