I have unwanted color coming from the diffuse channel (?) of one object onto other objects in my scene. (torso -> arms)
In the Arnold Tag under the Custom Parameters tab, when I uncheck 'Diffuse Reflection' I no longer get unwanted diffusion, although I now lose what appears to be my internal shadows? (torso/collar)
Why is my diffuse channel reflecting color? How can I keep my shadows without having this diffusion problem?
Any suggestions or insight is appreciated. I'm stuck.