Hi,
I have problem with rendering on my 2 gtx cards gtx 1070 8GB and 1070 Ti 8GB
I
create simple scene nothing fancy sphere and plane plus dome light , I
switch arnold to gpu render .When I press render a strange thing is
happening , my computer freezes for a few minutes and then starts
rendering very slowly only on one card .
I will add that if I
manually select one of the cards, everything works well and arnold
renders the full power of the selected card. Please help me .
Hardware info :
linux Fedora 30 kernel 5.3.15-200.fc30.x86_64
Nvidia driver 440.82
Maya 2019.2
Mtoa 4.0.2.1
and here is log on this render :
00:00:00
1515MB | Arnold 6.0.2.1 [088e32fd] linux clang-5.0.0 oiio-2.1.4
osl-1.11.0 vdb-4.0.0 clm-1.1.1.118 rlm-12.4.2 optix-6.5.0 2020/03/06
10:17:06
00:00:00 1515MB | host application: MtoA 4.0.2.1 49490427 (master) Maya 2019
00:00:00 1515MB | 1 x AMD Ryzen Threadripper 1950X 16-Core Processor (16 cores, 32 logical) with 64245MB
00:00:00 1515MB | NVIDIA driver version 440.82 (Optix 60600)
00:00:00 1515MB | GPU 0: GeForce GTX 1070 Ti @ 1683MHz (compute 6.1) with 8119MB (8107MB available) (NVLink:0)
00:00:00 1515MB | GPU 1: GeForce GTX 1070 @ 1784MHz (compute 6.1) with 8119MB (7271MB available) (NVLink:0)
00:00:00 1515MB | Fedora 30 (Thirty), Linux kernel 5.3.15-200.fc30.x86_64
00:00:00 1515MB | soft limit for open files raised from 524286 to 524286
00:00:00 1515MB |
00:00:00 1515MB | loading plugins from /opt/fcg/ext/mtoa-4.x-2019-linux-testing/shaders ...
00:00:00 1515MB |
xgenSpline_shaders.so: XGenHairMapping uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkFloatConstant uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkFloatComposite uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkFloatCondition uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkFloatCorrect uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkFloatLogic uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkFloatMask uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkFloatMath uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkColorComposite uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkColorCondition uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkColorConstant uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkColorCorrect uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkColorLogic uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkColorMask uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkColorMath uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkChannels uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkPremultiply uses Arnold 6.0.2.1
00:00:00 1515MB |
lookdevkit_shaders.so: ldkSimplexNoise uses Arnold 6.0.2.1
00:00:00 1515MB |
hairPhysicalShader_shaders.so: HairPhysicalShaderDiffuseColorAdapter uses Arnold 6.0.2.1
00:00:00 1515MB |
hairPhysicalShader_shaders.so: HairPhysicalShaderSpecularWeightAdapter uses Arnold 6.0.2.1
00:00:00 1515MB |
hairPhysicalShader_shaders.so: HairPhysicalShaderSpecularGlossAdapter uses Arnold 6.0.2.1
00:00:00 1515MB |
hairPhysicalShader_shaders.so: HairPhysicalShaderTransmissionWeightAdapter uses Arnold 6.0.2.1
00:00:00 1515MB |
hairPhysicalShader_shaders.so: HairPhysicalShaderTransmissionSpreadAdapter uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaMultiplyDivide uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaClamp uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaGammaCorrect uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaCondition uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaReverse uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaBlendColors uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaSamplerInfo1D uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaSamplerInfo2D uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaPlusMinusAverage1D uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaPlusMinusAverage2D uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaPlusMinusAverage3D uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaRemapValueToValue uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaRemapValueToColor uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaRemapColor uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaFile uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaPlace2DTexture uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaRamp uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaProjection uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaChecker uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaBulge uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaCloth uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaGrid uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaFractal uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaNoise uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaPlace3DTexture uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaRgbToHsv uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaHsvToRgb uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaLuminance uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaCloud uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaCloudAlpha uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaSnow uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaContrast uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaLayeredTexture uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaSolidFractal uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaVolumeNoise uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaBrownian uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaStucco uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaRemapHsv uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaSetRange uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaImagePlane uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaSurfaceShader uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaColorToFloat uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaVectorToFloat uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaPointToFloat uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaPoint2ToFloat uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaWriteColor uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaAovWriteColor uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaWriteFloat uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaAovWriteFloat uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaEnvSphere uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaAnimFloat uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaAnimPoint uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaAnimVector uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaAnimColor uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaAnimMatrix uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaUserDataVector uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaUserDataColor uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaShadingEngine uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaSamplerInfo3D uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaAovWriteVector uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaAovWriteVector2 uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaNormalDisplacement uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaVectorDisplacement uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaUserDataBool uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaHair uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaMeshLightMaterial uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaUserDataVec2 uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaBump2D uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaFluid uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaMarble uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaMountain uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaWater uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaCrater uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaLeather uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaGranite uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaRock uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaSingleShadingSwitch uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaDoubleShadingSwitch uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaTripleShadingSwitch uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaQuadShadingSwitch uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaFluidData uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaFluidTexture2D uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaSurfaceLuminance uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MtoaCameraUvMapper uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_shaders.so: MayaFlatClosure uses Arnold 6.0.2.1
00:00:00 1515MB | [metadata] loading metadata file: /opt/fcg/ext/mtoa-4.x-2019-linux-testing/shaders/mtoa_shaders.mtd
00:00:00 1515MB |
renderSetup_shaders.so: applyAbsFloatOverride uses Arnold 6.0.2.1
00:00:00 1515MB |
renderSetup_shaders.so: applyAbs2FloatsOverride uses Arnold 6.0.2.1
00:00:00 1515MB |
renderSetup_shaders.so: applyAbs3FloatsOverride uses Arnold 6.0.2.1
00:00:00 1515MB |
renderSetup_shaders.so: applyAbsIntOverride uses Arnold 6.0.2.1
00:00:00 1515MB |
renderSetup_shaders.so: applyRelFloatOverride uses Arnold 6.0.2.1
00:00:00 1515MB |
renderSetup_shaders.so: applyRel2FloatsOverride uses Arnold 6.0.2.1
00:00:00 1515MB |
renderSetup_shaders.so: applyRel3FloatsOverride uses Arnold 6.0.2.1
00:00:00 1515MB |
renderSetup_shaders.so: applyRelIntOverride uses Arnold 6.0.2.1
00:00:00 1515MB | loading plugins from /opt/fcg/ext/mtoa-4.x-2019-linux-testing/procedurals ...
00:00:00 1515MB |
mtoa_ParticleInstancer_proc.so: particleInstancer uses Arnold 6.0.2.1
00:00:00 1515MB |
xgenSpline_procedural.so: xgenProcedural uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_ParticleVolume_proc.so: volume_particle uses Arnold 6.0.2.1
00:00:00 1515MB |
mtoa_ParticleVolume_proc.so: implicit_particle uses Arnold 6.0.2.1
00:00:00 1515MB |
xgen_procedural.so: xgen_procedural uses Arnold 6.0.2.1
00:00:00 1515MB | loaded 121 plugins from 9 lib(s) in 0:00.00
00:00:00 1515MB | loading plugins from /opt/fcg/ext/mtoa-4.x-2019-linux-testing/plug-ins/../bin/../plugins ...
00:00:00 1515MB |
synColor_shaders.so: color_manager_syncolor uses Arnold 6.0.2.1
00:00:00 1515MB |
cryptomatte.so: cryptomatte uses Arnold 6.0.2.1
00:00:00 1515MB |
cryptomatte.so: cryptomatte_filter uses Arnold 6.0.2.1
00:00:00 1515MB |
cryptomatte.so: cryptomatte_manifest_driver uses Arnold 6.0.2.1
00:00:00 1515MB |
usd_proc.so: usd uses Arnold 6.0.2.1
00:00:00 1515MB |
alembic_proc.so: alembic uses Arnold 6.0.2.1
00:00:00 1515MB | loaded 6 plugins from 4 lib(s) in 0:00.00
00:00:00 1515MB | [metadata] loading metadata file: /opt/fcg/ext/mtoa-4.x-2019-linux-testing/plug-ins/mtoa.mtd
00:00:00 1515MB |
00:00:00 1527MB | [gpu] setting OptiX disk cache location to: /var/tmp/OptixCache/arnold-6.0.2.1_driver-440.82
00:00:00 1777MB | GPU 0: GeForce GTX 1070 Ti enabled
00:00:00 1777MB | GPU 1: GeForce GTX 1070 enabled
00:00:00 1777MB | [color_manager] using color manager of type "color_manager_syncolor"
00:00:00 1777MB | [color_manager_syncolor] synColor version 2018.0.80
00:00:00 1777MB | [color_manager_syncolor] native catolog directory: /usr/autodesk/maya2018/synColor
00:00:00 1777MB | [color_manager_syncolor] optional custom catalog directory: /home/s/maya/synColor/Shared/
00:00:00 1777MB | [color_manager] rendering color space is "scene-linear Rec 709/sRGB" with declared chromaticities:
00:00:00 1777MB | r(0.6400, 0.3300) g(0.3000, 0.6000) b(0.1500, 0.0600) and w(0.3127, 0.3290)
00:00:00 1799MB |
00:00:00 1799MB | there are 1 light and 3 objects:
00:00:00 1799MB | 1 persp_camera
00:00:00 1799MB | 1 skydome_light
00:00:00 1799MB | 1 utility
00:00:00 1799MB | 1 lambert
00:00:00 1799MB | 1 driver_exr
00:00:00 1799MB | 1 gaussian_filter
00:00:00 1799MB | 2 polymesh
00:00:00 1799MB | 1 list_aggregate
00:00:00 1799MB | 1 color_manager_syncolor
00:00:00 1799MB | 1 renderview_display
00:00:00 1799MB |
00:00:00 1799MB | rendering image at 960 x 540, 3 AA samples
00:00:00 1799MB | AA samples max <disabled>
00:00:00 1799MB | AA sample clamp <disabled>
00:00:00 1799MB | diffuse samples 2 / depth 1
00:00:00 1799MB | specular samples 2 / depth 1
00:00:00 1799MB | transmission samples 2 / depth 8
00:00:00 1799MB | volume indirect <disabled by depth>
00:00:00 1799MB | total depth 10
00:00:00 1799MB | bssrdf samples 2
00:00:00 1799MB | transparency depth 10
00:00:00 1799MB | initializing 12 nodes ...
00:00:00 1799MB | creating root object list ...
00:00:00 1799MB | node initialization done in 0:00.00 (multithreaded)
00:00:00 1799MB | updating 13 nodes ...
00:00:00 1799MB | /aiSkyDomeLight1/aiSkyDomeLightShape1: skydome_light using 1 sample, 2 volume samples
00:00:00 1815MB | scene bounds: (-5.69700384 -0.22149843 -5.69700384) -> (5.69700384 1.77850151 5.69700384)
00:00:00 1815MB | node update done in 0:00.02 (multithreaded)
00:00:00 1815MB | [gpu] preparing 13 nodes ...
00:00:00 1815MB | [gpu] preparing shapes for intersection ...
00:00:00 1815MB | [gpu] preparing scene for gpu ...
00:00:01 1877MB | [gpu] updating 13 nodes ...
00:00:01 1888MB | [gpu] GPU update done in 0:00.361
00:00:01 1888MB | [aov] parsing 2 output statements ...
00:00:01 1888MB | [aov] registered driver: "defaultArnoldDisplayDriver@renderview_display" (renderview_display)
00:00:01 1888MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter@gaussian_filter" (gaussian_filter)
00:00:01 1888MB | [aov] registered driver: "defaultArnoldDriver@driver_exr.RGBA" (driver_exr)
00:00:01 1888MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter@gaussian_filter" (gaussian_filter)
00:00:01 1888MB | [aov] done preparing 2 AOVs for 2 outputs to 2 drivers (0 deep AOVs)
00:00:01 1915MB | starting render ...
00:00:01 1918MB | [gpu] building scene and compiling shaders ...
00:00:02 2139MB | Computed stack size : direct 2736 continuation 11200
00:00:02 2139MB | [gpu] building scene and compiling shaders done in 0:00.410
00:00:02 2139MB | 0% done (0/9 samples per pixel)