Hey guys,
I am trying to make a realistic product scene in Cinema 4d. I am playing around with a Physical sky lighting using Arnold. Can anyone explain how to make the realistic shadow and lighting look like this image below?
Thanx
Use an Arnold distant light, use either a real mesh tree/branch and position outside of camera frame so the stuff blocks the light, else use a clipart tree.
Color the shadows of the distance light to soemthing like dark brown.
I used the quick solution, cutout on a plane, but you should use a real tree as it has dimensions and the penumbra the blury shadows are changing depending on the distance to the wall.
Can you teach what is the difference between Arnold distant light and Arnold physical sky? Thanks,