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Hi !
I believe I've setup the toon shader right, in which I've specified the light that I want to have an effect for the stylized highlight for and I expect the result of the render would be a really crips, no gradient specular yet what I had is just the default specular, I disabled the energy conserving just for a preview purpose, yet I am still confused if I am missing anything in this ? Or is there an update on what to do to make the stylized highlight working ? thanks !
It is working fine in 2020. Are you using the latest plugin?