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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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aiToon stylized highlight not working after updating maya 2018 ?

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adriyantandia
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aiToon stylized highlight not working after updating maya 2018 ?

Hi !

I believe I've setup the toon shader right, in which I've specified the light that I want to have an effect for the stylized highlight for and I expect the result of the render would be a really crips, no gradient specular yet what I had is just the default specular, I disabled the energy conserving just for a preview purpose, yet I am still confused if I am missing anything in this ? Or is there an update on what to do to make the stylized highlight working ? thanks !


7233-1590886034875.png

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lee_griggs
in reply to: adriyantandia

It is working fine in 2020. Are you using the latest plugin?


7212-1591082945346.png

Lee Griggs
Arnold rendering specialist
AUTODESK

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