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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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How to mask an invisible object?

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Anonymous
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How to mask an invisible object?

Hey Folks,


Let's assume we have a cube and a sphere. from the camera angle, we will see a cube behind a sphere.


I need to hide the sphere from the beauty pass but still, I need to have a mask for this sphere.


what I have tried is that, I turn the sphere visibility off. and create an Aov mask for it. but once I turned the visibility off the mask goes off too.


I also tried to make a shader for this sphere with opacity. but it ended with no Masks too.


I tried to work with ray switcher and trace sets but without any results too.


so what should I do to achieve this result ?


Thanks,

Azab

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lee_griggs
in reply to: Anonymous

You could set the ray_switch.camera color to the same as your background.

7500-1594019764828.png

Lee Griggs
Arnold rendering specialist
AUTODESK

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