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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Multiply not working with 3d Noise?

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rkovach
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Multiply not working with 3d Noise?

Multiplying two 3d Volume Noises together produces an unexpected result.
The result looks as if the two noise were added together instead of multiplied together.

First Noise:
7737-1595126015003.png

Second Noise:
7738-1595126041990.png


And the Result:

7739-1595126070048.png

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