Hi all, I've been playing around with Solaris + arnold and I am running into an issue which I believe to be a bug. I am creating a shader within the LOPS material library that has several UDIM'd textures in it, and when I go to the arnold viewport the load times are incredibly slow. When I went to check no .tx files were generated from my EXRs. I have autogenerate .tx turned on my image nodes but still no luck.
So I went through the normal mat route to generate .tx textures (successfully created) and tried again in solaris with no luck still.
Then I replaced the .exr files with the .tx files manually and then I was getting the load/render times that I was expecting to see.
This feels like a bug to me but I would like to know if there is anything I am doing wrong here or if anyone else is having this issue?