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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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how to fix error messages autoLoadPlugin.mel line 35:,filePathEditorRegistryPrefs.mel line 4: filePathEditor: errors

2 REPLIES 2
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Message 1 of 3
Anonymous
756 Views, 2 Replies

how to fix error messages autoLoadPlugin.mel line 35:,filePathEditorRegistryPrefs.mel line 4: filePathEditor: errors

I keep getting errors no matter which version of maya uninstall and install, plus any character rigs i use, tend to break of have the channel box values disappear. the only version of maya that does not give me this error is 2014,

how do i fix these problems?? i have started an online animation school course, and am falling behind due to maya constantly crashing

file -f -new;
// untitled //
commandPort -securityWarning -name commandportDefault;
onSetCurrentLayout "Maya Classic";
// Warning: file: C:\Users\shado\Documents\maya\2019\prefs\filePathEditorRegistryPrefs.mel line 4: filePathEditor: Attribute 'aiImage.filename' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: C:\Users\shado\Documents\maya\2019\prefs\filePathEditorRegistryPrefs.mel line 5: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: C:\Users\shado\Documents\maya\2019\prefs\filePathEditorRegistryPrefs.mel line 6: filePathEditor: Attribute 'aiStandIn.dso' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: C:\Users\shado\Documents\maya\2019\prefs\filePathEditorRegistryPrefs.mel line 7: filePathEditor: Attribute 'aiVolume.filename' is invalid or is not designated 'usedAsFilename'. //
// AbcExport v1.0 using Alembic 1.7.5 (built Feb 6 2018 18:28:08)
evalDeferred "shaderBallRendererMenuUpdate";
// Warning: line 1: filePathEditor: Attribute 'aiStandIn.dso' and label 'Standin' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiVolume.filename' and label 'VDB' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiImage.filename' and label 'Image' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' and label 'IES' have been saved already. //
import arnold
// Successfully imported python module 'arnold'
import mtoa
// Successfully imported python module 'mtoa'
import mtoa.cmds.registerArnoldRenderer;mtoa.cmds.registerArnoldRenderer.registerArnoldRenderer()
// Successfully registered renderer 'arnold'
updateRenderOverride;
// Warning: file: C:/Program Files/Autodesk/Maya2019/scripts/startup/autoLoadPlugin.mel line 35: Loading plug-in "mtoa" has resulted in changes to the scene that may need to be saved. //
// AbcImport v1.0 using Alembic 1.7.5 (built Feb 6 2018 18:28:08)
updateRendererUI;
updateRendererUI;


thank you all



my specs

Acer Predator Helios 300 Gaming Laptop,

Intel Core i7 Processor,

32GB RAM,

1tbGB SSD,

GeForce RTX 2060


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2 REPLIES 2
Message 2 of 3
Stephen.Blair
in reply to: Anonymous

Those are warnings that can be safely ignored.



// Stephen Blair
// Arnold Renderer Support
Message 3 of 3
mo_saad
in reply to: Anonymous

We don't want to see these annoying warnings every time we open the software. do you have any solution other than ignoring!

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