Hi!
So, at our studio we have the MAYA sourceimages folder set to a relative path for each project. Like this
"../../ASSETS/TEXTURES"
When I hit render arnold auto generates .tx files wich is great but it clutters up the TEXTURES folder alot so I would like to place them in to say "../../ASSETS/TEXTURES/TXFILES" and then make it so that ARNOLD looks for the .tx files in that folder. Any ideas how I set that up?
Cheers
Marcus
You could generate the textures using the texture manager, https://support.solidangle.com/x/Cw1kAg
MtoA can load .tx file directly so you don't need to have them auto-generated.
If you don't Arnold will only search for .tx files in the same directory as the current texture file.
Yea Exactly but I want to set it up so when people in our studio hit of a render the .tx files ends up on the same location. At the moment I'm running a script that deletes the .tx files when a project is over. It would be much more practical to have a folder that you just delete when you have renderd all your shots. I mean so that other people than me can clean up projects without running scripts...