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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Displacement shader for htoa? Isolate selected?

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Anonymous
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Displacement shader for htoa? Isolate selected?

Hello, wanted to know - are you going to add these features? DIsplacement - i solved it with range (0.5 Input min + 0.5 Output max = zero scale 0.5) But it will be much better to have a shader (we usually use in 1 geo node differnet meshes. And we need materials separation for displacement, not only 0.5 zero scale on all meshes inside 1 node).

Plus what about render view? when?

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