I've been trying to batch render about 1800 frames but the GPU renders between 5 and 15 frames and then says complete. After that it will only attempt to do a single frame and then produce a black screen and says complete. The CPU is rendering just fine but EXTREMELY slow and I only have the camera sampling set to two. I know there's usually some sort of check box but my instructor has no idea whats going on.
Please get an Arnold log for all frames, including the last one that does not render.
https://docs.arnoldrenderer.com/display/A5AFMUG/Log
this is all it seems to be doing now......
00:00:00 6814MB | log started Sat Dec 19 09:20:41 2020
00:00:00 6814MB | Arnold 6.0.0.0 [ddee0ddd] windows icc-17.0.2 oiio-2.1.4 osl-1.11.0 vdb-4.0.0 clm-1.1.1.118 rlm-12.4.2 optix-6.5.0 2019/11/07 19:59:28
00:00:00 6814MB | host application: MtoA 4.0.0 c0193302 (master) Maya 2020
00:00:00 6814MB | running on LAPTOP-CEV3IASV, pid=16032
00:00:00 6814MB | 1 x Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz (6 cores, 12 logical) with 16238MB
00:00:00 6814MB | NVIDIA driver version 436.48 (Optix 60500)
00:00:00 6814MB | GPU 0: GeForce GTX 1050 Ti @ 1620MHz (compute 6.1) with 4096MB (2600MB available) (NVLink:0)
00:00:00 6814MB |
00:00:00 6814MB | soft limit for open files raised from 2048 to 2048
00:00:00 6814MB |
00:00:00 6814MB | loading plugins from C:/Program Files/Autodesk/Arnold/maya2020/shaders ...
00:00:00 6814MB | loading plugins from C:/Program Files/Autodesk/Arnold/maya2020/procedurals ...
00:00:00 6814MB | loaded 121 plugins from 9 lib(s) in 0:00.03
00:00:00 6814MB | loading plugins from C:\Program Files\Autodesk\Arnold\maya2020\bin\..\plugins ...
00:00:00 6814MB | loaded 5 plugins from 3 lib(s) in 0:00.00
00:00:00 6814MB |
00:00:00 6814MB | releasing resources
00:00:00 6810MB | Arnold shutdown
You're running Arnold 6.0.0.0 which is very old. Upgrade to the latest version of mtoa/arnold and there's a good chance it might work.