I'm not sure exactly what's happening, but when I render my object as a still frame, it works fine. But when I render the full animation, my wood textures are just solid black and a gold texture is grey. I'm not sure what it is.
Maya? Houdini?
Rendering a full animation is just rendering one frame, then another frame, then another...
So it should be any different, unless you're sending the job to a farm, where the textures are located in a different place.
Can you get an Arnold log?
Also, note the Arnold image shader has an Ignore missing texture option. Depending on what software you are using, that option may be enabled. If it is enabled, there will be no error, and you'll get grey for a missing texture. So for testing, make sure that option is off.
Sorry, I'm just dumb. I forgot I had moved my entire folder new a new folder on my computer. Realized the path to the textures were off now and I just have to relink it... Sorry