Hi! I want to use Arnold shaders (aitoon especially) in a game engine, and am wondering which one to learn. I recently tried Unity and found that Arnold shaders aren't compatible with it (I'm a total newbie at Unity though, so correct me if I'm wrong). Is it compatible with UE? I know these two both have their own versions of toon shaders, but I'm from a Maya background, so I'm hoping to transfer as much Maya knowledge as I can into this new 3D software so I don't have to learn so many things from scratch.