question

rachid Hadj Abderrahmane avatar image
rachid Hadj Abderrahmane asked ·

MtoA-4.2.1 node switch_rgba & node switch_shader share the same name "aiSwitch"

node switch_rgba & node switch_shader share the same name "aiSwitch"
[node switch_shader]
maya.name STRING "aiSwitch"

[node switch_rgba]
maya.name STRING "aiSwitch"

should be:
maya.name STRING "aiSwitchRgba"

arnoldmtoashadersnodes
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Stephen Blair avatar image
Stephen Blair answered ·

That is by design.

Depending on what you connect to an aiSwitch, MtoA will create either a switch_rgba Arnold node or a switch_shader Arnold node.

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Great, so we connect texture or shader in one node!

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