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I have a simulation moving some basic geo. I need to project a picture on top of those, but when they move around the texture stays in place, it doesn't stick to the objects moving. How can I bake the texture as is in frame 1 so that when the objects move, the texture stays on them?
Do you have a texture projection object, and are you exporting the Prefs?
https://support.solidangle.com/x/-QtkAg