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Rendering with Arnold in Maya using the MtoA plug-in.
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Scene Converter errors with MAXtoA in 3ds Max 2018

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Anonymous
1269 Views, 2 Replies

Scene Converter errors with MAXtoA in 3ds Max 2018

I have 3ds Max 2018 as part of a package (Cad, Max etc)

Arnold did not install with the software and I had to install it separately from the solidangle website

After installing MaxtoA, I get a series of error messages every time I open up the Scene converter in 3ds Max. It appears that there is something wrong with the Arnold Scripts.

How to I resolve this and convert a scene from Mental Ray to Arnold?error-1.jpgerror2.jpg

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laomusic_arts
in reply to: Anonymous

I just had the same errors trying to convert from Scanline to Arnold.
Sounds like script sintax erros to me., at first sight @corey atwood.

I´ll be posting later !

Message 3 of 3
draganlalic1
in reply to: Anonymous

In scripts just replace the ~ with "

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