question

Alessandro Fele avatar image
Alessandro Fele asked ·

aiTriplanar not working with normal map and displacement

Hi, i'm using a shader from megascans (albedo+roughness+displacement+normal) and to avoid tiles repetition i've put an aiTriplanar node for every texture map with cell mapping active

Also created a texture reference for Pref, but the normal and the displacement map are not working properly, what i'm doing wrong? Thanks!

mtoa
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Alessandro Fele avatar image
Alessandro Fele answered ·

asphalt_test.mb.zip

Here the file! Thank you for your help!

ps. love your work \!m!


asphalt-testmb.zip (1.3 MiB)
2 comments
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Thanks, I don't see any textures in the .zip file.

0 Likes 0 ·
Alessandro Fele avatar image
Alessandro Fele answered ·

and this with no-autobump..

no-autobump.jpg


no-autobump.jpg (194.2 KiB)
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Alessandro Fele avatar image
Alessandro Fele answered ·

Sorry if i reply very late! In my case the problem is just with surfaces, i'm trying to make a large asphalt plane, if i don't connect displacement or normal camera, the albedo is ok, if i connect one of them albedo go crazy or disappear. Here the nodegraph and two examples


Thank you!



with-displacement.jpgno-displacement.jpg
nodegraph.jpg


nodegraph.jpg (593.7 KiB)
no-displacement.jpg (223.8 KiB)
with-displacement.jpg (222.9 KiB)
1 comment
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Can you upload a simplified scene somewhere, please?

0 Likes 0 ·
Lee Griggs avatar image
Lee Griggs answered ·

Can you post screen grabs and/or upload a simplified scene somewhere.

I also recommend using the Highpoly Sorce data to avoid any issues with normal/displacement maps.1618209036051.png



1618209036051.png (273.0 KiB)
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Welcome to the Arnold Answers community.

This is the place for Arnold renderer users everywhere to ask and answer rendering questions, and share knowledge about using Arnold, Arnold plugins, workflows and developing tools with Arnold.

If you are a new user to Arnold Answers, please first check out our FAQ and User Guide for more information.

When posting questions, please be sure to select the appropriate Space for your Arnold plugin and include the plugin version you are using.

Please include images, scene and log files whenever possible as this helps the community answer your questions.

Instructions for generating full verbosity log files are available for MtoA, MaxtoA, C4DtoA, HtoA, KtoA, and Kick.

If you are looking for Arnold Documentation and Support please visit the Arnold Support site.

To try Arnold please visit the Arnold Trial page.

Bottom No panel present for this section.