Hi there,
I'm trying to fix displacement bound problems on some assets.
When rendering the scene on our farm, I get the bound values in the arnold log, but when rendering in local, there is absolutly no lines about [disp] padding in the log.
Renders are launched with the exact same verbosity level.
Is there a way to get this data in a local render?
Solved! Go to Solution.
Solved by Stephen.Blair. Go to Solution.
Can you post logs from both machines? If everything is exactly the same (software versions, verbosity level, textures) you should see the same warnings.
Unless you're looking at a log from IPR, where you may be seeing just the log for the AA=3 refinement pass (the disp stuff would come before the AA = -3 refinement pass.
I was actually rendering using the IPR. Rendering a frame using Render Sequence or Batch does log the displace data as expected.
Is there a way to get those informations while launching a render from the Arnold Render View?
Thanks
Yes, here's one way: https://arnoldsupport.com/2021/04/30/mtoa-getting-an-info-level-arnold-log/
The other way would be to disable Progressive Refinement in the Arnold Render View.