Anyone know the correct workflow for denoising custom AOVs with noice in Houdini? specifically the setup.
All the documentation seems maya specific. (I can't create a separate driver without creating a separate output path, (which noice is then unable to see)) So should changing the custom aov filter to variance+setting type to RGB + enabling output varianceAOV just work?
HtoA 5.1 arnold 126.96.36.199
Any help much appreciated,