In certain situations, typically involving nested instances and a cloner at the top of the hierarchy set to multi-instance, Arnold will not render the instances. If I set the top cloner mode to just "instance", it works, but im setting up a scene which will end up having hundreds of instances, and theoretically multi-instances should help a ton here. Not sure if im missing something, or if it's a bug or limitation? The same exact setup in Redshift works just fine.
Thanks!
Cinema 4D S22.123, Windows 10
C4DtoA 3.3.7 [aba61815]
Arnold core 6.2.1.1
Arnold
Redshift
It would be great if you could post a repro scene (or send it to support at arnoldrenderer dot com)
@ Stephen Blair
I couldn't attach the file to this post for some reason, but here's a simple repro scene. (Dropbox url).
https://www.dropbox.com/s/5up1iw11z5zjx5q/instancing_troubleshoot_01.c4d?dl=0
There's two setups in the scene to demonstrate. Both cloners are set to multi-instance.
"01" has the instances referencing a hierarchy of objects. The objects display correctly in the viewport, but are incorrectly displayed in the IPR.
"02" the instances reference just the one object. This works correctly in both viewport and IPR.
So the issue seems to be related to the instances referencing a hierarchy when the cloner is set to multi-instance.
To attach a scene, you'd probably have to rename it to a .txt file
Were you able to grab the file from my dropbox link? If there's a better way to submit the scene let me know.
Hopefully there's a solution for the multi-instance issue. Thanks!
Hi Daniel
Yes, I got the file.
On Windows, by default it hides the file extensions, so you end up with a file named instancing_troubleshoot_01.txt.c4d
I disable that option:
instancing_troubleshoot_01.txt
Ahh thank you for that tip. I could have sworn earlier versions of windows allowed this.
Looks like attachments work now!