Community
hello i hope you are all well
I have the following problem:
I have an animation shot where you have a person standing in front of a mirror looking at himself.
the problem with this is when i create aov from the wall that you only see through the reflection from the mirror that you don't see it at all.
what do i have to set so that the aovs reflect in the mirror?
Enable Transmit AOVs on the standard surface shader.