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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Ai Volume Shader scatter texture UV problem

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BGonzalez22WWL
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Ai Volume Shader scatter texture UV problem

Hello,



I´m working on a project and using an AI Standard Volume Shader. My model has uvs and the texture works fine if I use as a regular shader, but when I try to plug in the texture into the scatter color under the ai voulume shader for arnold it shows distorted, like if it was not using the model uvs. I tried to search in the Arnold documentation but for some reason it seems its under maintenance and I dont know where to search. Could someone please help me?


Thanks so much in advance

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