Hello everyone, I'm having trouble in Maya 2022 with camera projection and Arnold's rendering. The viewport is not giving me the same result as I'm getting in viewport 2.0. Maya 2018 works fine, but in 2019, 2020 and 2022 it seems to have been broken, or something has changed. Am I at a loss?
Maya 2018 is the top picture viewport 2.0 left >> Arnold viewport right
Maya 2022 is the middle picture Arnold viewport left >> viewport 2.0 right
not only you don't have any tiling but it also crops the image too
Both use the same shader set-up hypershader below
Thanks in advance for any light you could shed on this issue.
I have reproduced this issue and created a ticket. Thank you for the feedback.