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Can you use binary data with AiImage?

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AaronWPowell
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Can you use binary data with AiImage?

If I have the contents of a texture map in memory as binary data, is there a way to render it with the Arnold API? The AiImage only appears to let you provide a file path, but maybe there's another way to do it.

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No, aiImage goes through OpenImageIO (OIIO), which reads texture data from disk.



// Stephen Blair
// Arnold Renderer Support

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