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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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How to create a mesh light from an Alembic file within a Standin?

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jimKUQZ5
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How to create a mesh light from an Alembic file within a Standin?

I would like to emit light from an Alembic file loaded with a Standin shape.

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Stephen.Blair
in reply to: jimKUQZ5

I don't think that's possible. An Arnold mesh_light has to reference an Arnold polymesh

Referencing an alembic node won't work.



// Stephen Blair
// Arnold Renderer Support

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