Need some help with this one. I want to have one light affecting just a specific mesh and I can't do light lighting, because I am using Xrefs.
The Disable Operator node, disables something the light for everything in the scene, so I wonder if the Set Parameter node can be used for this. I am trying something like
/Arnoldlight001.on = off \ 0 \ false
Is this possible with Arnold Operators?
Solved! Go to Solution.
Solved by Stephen.Blair. Go to Solution.
This is what I am trying to do
In that screenshot, you're selecting a polygon mesh and then trying to set a light parameter, so that won't work as expected.
You can use selection to select some lights, and then set light parameters.
For what you want to do, I think you would need to select the box, and then set the light linking parameters. That's the only way a light can apply to just some objects.
The XRefs will be translated to actual Arnold nodes, so we'd have to look at what is in a translated frame.
Also, I am not sure if the Arnold Properties Modifier would work on a Forest Pack object.
Thanks for your reply.