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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Light linking and aiSkydomelight Transmission

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Light linking and aiSkydomelight Transmission

Hi I'm using Arnold 5 latest version,

I've two object with different transparent material, glass and plastic. When I create a skydome the transmission fill alpha channel. I would to exclude whole contributs of skydome from the plastic objects but with light linking I can't exclude transmission weight.

I've tried with rayswitch and traceset but doesn't work.

Thanxs

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