Is it correct that the number of rays are the numbers plugged into the sampling values.
So if Camera (AA) is set to 3 then there are 3 rays and 9 samples
If diffuse is set to 2 then there are 2 rays (for diffuse) and 4 samples (for diffuse) then overall there are 5 rays (3 for aa and 2 for diffuse) and 45 samples (2 x 2 diffuse = 4 x 9 aa = 36 + the 9aa = 45)
I read the solidangle stuff on this but it is not clear between rays and samples
thank you
Solved! Go to Solution.
Solved by maxtarpini. Go to Solution.
rays are samples.
every time you shot a camera sample at geometry intersection other rays/samples are shot.
so if you shot 3x3 camera samples and those rays intersect a diffuse surface for any of those a 2x2 diffuse samples are shot. that means you actually shot (3x3)x(2x2)=36 diffuse rays.
then there's ray depth. at any secondary intersection Arnold shots a fixed 1 ray/sample.
that means for any secondary intersection you'll have as many diffuse samples as many camera rays are shot. so if your diffuse depth is 2 for example you'll add another 3x3 diffuse samples, totalling 45 diffuse samples. 54 at depth 3 and so on.