most osl shaders (99) are from Zap Anderson.
https://github.com/ADN-DevTech/3dsMax-OSL-Shaders
NishitaAtmos_EarthTex.osl & NishitaAtmos.osl are from: https://github.com/BenSimonds/NishitaSky
Pmask.osl are from: http://53035544.de.strato-hosting.eu/data/pmask_v002.osl
LsPMask.osl are from: https://bitbucket.org/arvidurs/lightshader/downloads/
Install:
Extract the archive to C:> drive
Put "nodeTreeLister.py" in C:\solidangle\mtoadeploy\2018\scripts\mtoa\ui (override)
add variable to Maya.env or to your OS
ARNOLD_PLUGIN_PATH = C:\Arnold_Shader\Osl\bin
MAYA_CUSTOM_TEMPLATE_PATH = C:\Arnold_Shader\Osl\aexml
MTOA_TEMPLATES_PATH = C:\Arnold_Shader\Osl\ae
Houdini
add these variable to houdini.env
ARNOLD_PLUGIN_PATH = "C:\Arnold_Shader\Osl\bin"
Cinema4D
add variable to your OS (Operating System)
ARNOLD_PLUGIN_PATH = C:\Arnold_Shader\Osl\bin
Download here:
Hi @rachid Hadj Abderrahmane, the wetransfer link appears to be broken. Any chance you could correct that?