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Retain AOVs in denoised frames without co-processing them

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Message 1 of 3
Shawn_Kearney1
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Retain AOVs in denoised frames without co-processing them

Is there a way to pass through AOVs with Noice so that they are kept as-is? Currently I am having to shuffle-copy in nuke my Z-depth channel and mattes.

This extra step takes a bit of time so it'd be nice to flag AOVs I want kept, but not processed.

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Message 2 of 3

No, not in the current version



// Stephen Blair
// Arnold Renderer Support
Message 3 of 3

Thank you Mr. Blair for your reply. This would be a nice feature to have in the future so that our final EXR sequence can be self-contained.

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