Hi everyone!!!
@stephen!
I have an asset that needs to have an override using a set in Maya. One needs a meshlight translator.
But after testing on a simple scene, it gives this error:
# Error: CallbackError: file /Applications/solidangle/mtoa/2017/scripts/mtoa/callbacks.py line 342: Error during callback: -at expects type STRING #
Is that a known limitation?
Any help would be greatly appreciated
thanks
sly
So you have a set of meshes, and you want to use set overrides to change aiTranslator?
Unfortunately, it looks like aiTranslator (and a few other attributes aiTraceSets and aiUserOptions) are not supported for set overrides.
Hmm, but maybe you could use a set_parameter operator ?
Hey Stephen, Just depolyed the new Arnold on a newer fresh project to look at it and must admit the operators a really cool and powerfull. The expressions needed to select and set stuffs are pretty daunting for lighting artist tought. But still look's powerfull. Thanks!