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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Custom AOV's for volumes in HtoA

4 REPLIES 4
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Message 1 of 5
M_J
1335 Views, 4 Replies

Custom AOV's for volumes in HtoA

Hi

Is there any plan in the near future to add the ability to create custom AOV's when rendering volumes, as we have with hard surfaces? Not sure if this is possible on other platforms, but would definitely be up there in terms of feature requests for HtoA

Thanks

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4 REPLIES 4
Message 2 of 5
frederic.servant
in reply to: M_J

This is a core limitation at the moment, and yes, there are plans to implement volume aovs in the future.

Message 3 of 5
Anonymous
in reply to: frederic.servant

is this not implemented yet? its been four years since this is mentioned as a "core limitation"

Message 4 of 5
Stephen.Blair
in reply to: Anonymous

No.

"core limitation" means that it is a limitation in the Arnold core renderer



// Stephen Blair
// Arnold Renderer Support
Message 5 of 5
schwungsau
in reply to: M_J

custom AOV will double the rendertimes, most likley. i good way is to setup different renderpass. this you setup the Aovs with optimized rendersettings faster rendering. (no shadows rays, etc...)

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