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Roman Ivanyuchenko avatar image
Roman Ivanyuchenko asked · Aug 25, 2017 at 12:54 PM

How can i paint my VDB volume in Standard Volume shader (gradient or ramp) ?

shadersvolumetrics
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Carlos Dordelly avatar image
Carlos Dordelly answered · Aug 25, 2017 at 02:00 PM

You can use the Volume_Sample_RGB and Volume_Sample_Float mixed with a rgb ramps to play with the color values between the scattering color and transparency color.

https://support.solidangle.com/display/A5AF3DSUG/Volume+Sample+RGB

https://support.solidangle.com/display/A5AF3DSUG/Volume+Sample+Float

Ben Fischler

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Roman Ivanyuchenko avatar image
Roman Ivanyuchenko answered · Aug 25, 2017 at 02:26 PM

Yes, in Volume_Sample_RGB i can change same parameters! but when i can find rgb ramps in 3dsmax?

2017-08-25-17-23-21.png


2017-08-25-17-23-21.png (734.4 KiB)

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Lee Griggs avatar image
Lee Griggs answered · Aug 29, 2017 at 01:25 PM

The Gradient map can be used once Legacy 3ds Max Map support is enabled in the System tab.

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Roman Ivanyuchenko avatar image
Roman Ivanyuchenko answered · Aug 30, 2017 at 11:00 AM

The Gradient map or Gradient rump map is not supported MAXtoA. оr just switch color


2017-08-30-13-04-05.png (142.0 KiB)
2017-08-30-13-06-17.png (133.7 KiB)

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