Hello. I'm using Arnold 2.3.0. I save the project with the function "Save project with Assets". I archive the project and textures into the zip-file. The products must contain the manufacturer's logo. I send a working draft to my colleague. The colleague uses Arnold 2.3.0. When opening a colleague, not in the IRP-window, logos are not visible in the renderers. We checked all the nodes in the layer shader - it's all the same as mine and the settings are not reset. What is the problem? Help me, please.
Also check if there are any different settings in the IPR window? Maybe the debug shading is enabled?
The error has not been fixed. We use different operating systems. I have Windows, my colleague has a Mac OS. We have the same versions of Arnold, but different versions of Cinema 4D.
Here is a screen-shot from a computer colleague. I understand that the node "layer" is not working and therefore it can be a problem
why are the IPRs so different? Why is the floor not lit, and why is the lipstick not red? Are you using the layer shader on all those elements?
I would get an Info-level Arnold log from each machine and compare them.
My colleague returned a project with which he works. I opened his version of the project - I do not have these errors. Everything is working fine for me.
The layer was removed in C4DtoA 2.3.0, and replace by the layer_shader. However it broke compatibility, that's why in the C4DtoA 2.3.0.1 bugfix release, the layer was restored and marked as deprecated. So I recommend to update to 2.3.0.1 or the latest 2.3.1.1.