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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Query content inside an asset with OPDEF

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Anonymous
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Query content inside an asset with OPDEF

Is is possible to use a texture that has been embeded inside an asset? I am doing it succesfully with Mantra by using the opdef command... like this.

opdef:../..?mytexture.rat

But when I do the same for arnold, the render does not even start.

opdef:../..?mytexture.tx

Am I missing something?

Thanks

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Stephen.Blair
in reply to: Anonymous

Probably not supported. I don't see any mention of opdefs in the HtoA code; HtoA would probably have to write the image to disk so that Arnold could access it.

There's probably a texture error (check the Arnold log) and that's why the render does not even start.



// Stephen Blair
// Arnold Renderer Support

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