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aiTwoSided node flips texture

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Message 1 of 5
Parmenides
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aiTwoSided node flips texture

In Maya & Arnold 5.2 if I create an aiTwoSided node and connect 2 textures (top 2 images), one gets mirror reversed (3rd image). This may be great for leaves but not for money or books, etc. where you can't read it. There aren't any options for that node, how do people re-reverse the image without needing to go to an image editing program? Thanks.

2220-2sided.jpg

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4 REPLIES 4
Message 2 of 5
timh5D75Z
in reply to: Parmenides

I would use a UV Transform node in the backside input and scale u by -1.

Message 3 of 5
litote
in reply to: Parmenides

Simply make the image file node's place2dtexture node's Repeat UV values negative to invert it on an axis you want to invert: e.g. - 1 and 1 to Flip it on the U axis.

Message 4 of 5
litote
in reply to: Parmenides

My question is can you use lighting with the aitwosided shader? It seems to ignore lights, making its use rather limited.

Message 5 of 5

the aiTwoSided shader takes shaders as inputs so if the input shaders use lighting tha aiTwoSided shader will also use lighting. If you have only texture nodes as inputs they will not use the lighting, and will be a flat color



Ashley Handscomb Retallack
Arnold Support Specialist
Arnold Documentation | Arnold Downloads

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