hello,
I have used a sphere (marked in red) and a vdb file her and standard volume displacement is placed.
first issue is for sphere one side is pixelated. How to fix this?
For the VDB starndard volume is now showing any displacement.
Please help me to fix these.
Thanks
Solved! Go to Solution.
Solved by lee_griggs. Go to Solution.
basically its not causing through displacement i found. i have detached displacement still one side is pixelated. Any idea?
Thanks!
This is quite a common problem. Try reducing the values in the Range or try a different texture map.