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Rendering with Arnold in Maya using the MtoA plug-in.
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Volume displacement issues

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Message 1 of 4
dib1236
318 Views, 3 Replies

Volume displacement issues

2283-untitled.png

hello,

I have used a sphere (marked in red) and a vdb file her and standard volume displacement is placed.

first issue is for sphere one side is pixelated. How to fix this?

For the VDB starndard volume is now showing any displacement.

Please help me to fix these.

Thanks

3 REPLIES 3
Message 2 of 4
dib1236
in reply to: dib1236

2285-screenshot-12.png

basically its not causing through displacement i found. i have detached displacement still one side is pixelated. Any idea?

Thanks!

Message 3 of 4
lee_griggs
in reply to: dib1236

This is quite a common problem. Try reducing the values in the Range or try a different texture map.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 4 of 4
dib1236
in reply to: lee_griggs

Thnaks i got it now!!

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