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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Asphalt puddles in Arnold

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Anonymous
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Asphalt puddles in Arnold

a doubt . How is this puddle effect made? (in Maya)

Thanks!

2287-dl7630mx4aav0i9.jpg

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Anonymous
in reply to: Anonymous

aiShadowMatte with Indirect Specular enabled

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lee_griggs
in reply to: Anonymous

There is a puddle example here. You could also use bump and Specular Roughness maps.

Lee Griggs
Arnold rendering specialist
AUTODESK

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